interesting NF trend

The place for discussions, thoughts, ideas, or even mindless chatter. Everyone is welcome.
Nilbert500
Ass Jammer
Posts: 1363
Joined: Fri May 28, 2004 11:30 pm

Postby Nilbert500 » Thu Jul 08, 2004 9:24 am

ya the ladder sounds like a plausible idea mythic would do, but would need some restrictions.
Rift: Seastone = Defiant (Nilbert)
Formally known as Nipples

User avatar
Bobyearl
Tripped Off the Short Bus
Posts: 577
Joined: Wed Feb 25, 2004 9:46 pm

Postby Bobyearl » Thu Jul 08, 2004 9:29 am

Yes, I agree. It is not only midgard that is affected. We are just affected the most for the obvious reasons. The tower would be a better idea b/c it could bock spells and arrows. thus giving tanks a way to GET to the keep/tower.

Just look at midevil seiging. there was always something to help the melee get closer to the walls.
Suttung 50 Healer 6L9 ML10 GM Nex Necis
Bobyearl 50 Skald 4L0
Slouchee 50 Shaman 4L4
Imalia 50 Healer
Bobbyearl 50 Sorc RR 4L2 Mordred
SUCKA!

User avatar
Majesticone
Keyboard Molesting Forum G33k
Posts: 144
Joined: Wed Jun 25, 2003 11:56 am
Location: Seattle, WA area
Contact:

Postby Majesticone » Thu Jul 08, 2004 10:39 am

I like the idea of rope ladders. Maybe they could also either lighten the weight of a dim. siege so the smaller tanks can carry more than one, or give us a higher strength cap. When you can only carry one siege, you really can't easily get another one until you die.
Maj
GM, Esprit de Corps

revumbra
Keyboard Molesting Forum G33k
Posts: 132
Joined: Sun Mar 09, 2003 11:52 am

Postby revumbra » Thu Jul 08, 2004 11:47 am

Gank groups are still very effective for midgard. I ran one with my savage in Albion and we were tearing up albs and hibs right and left. These enemy groups are coming for sieges and not open field combat. Thus the fights were short and sweet with the enemy being demolished. However, this isn't the case for everyone. I loved doing this as well as a few other people who were in my group. (mostly tanks) Our support people didn't enjoy it as much or get as much RP as a keep fight. So that is part of the problem. It isn't that we don't want to play our tank classes, it is we don't want to play our tank classes at a keep. If they added ladders, siege towers, etc it would be much more fun to get in and tear shit up again.

K


Return to “Public Discussion”

Who is online

Users browsing this forum: No registered users and 5 guests