PVP Decision made by Blizzard

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SuperHelix
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PVP Decision made by Blizzard

Postby SuperHelix » Thu Dec 02, 2004 9:33 am

1. PvP discussion | 12/1/2004 2:43:54 PM EST


Because we have several different threads on the same topic, I'd like to consolidate them here.

Here is the current PvP server ruleset:
Dishonorable kills
-You cannot get a dishonorable kill for killing another player.
-You can get a dishonorable kill for killing a lower level NPC.

Honorable kills
-You currently get an honorable kill for killing a similar level NPC.
-In the future, we hope to add to the honorable kill system to provide for PvP rewards. You will be rewarded in some fashion for killing a similar level PC. You will not be rewarded for killing a much lower level PC.

We apologize for previous statements to the contrary. We had planned on a PvP dishonorable kill system, but after basic implementation and analysis, the system was deemed restrictive and took away from the PvP experience, rather than added to it.

In the future, we will provide more widespread announcements regarding any changes made to the PvP system, or any system that affects a large number of players.

Tyren

Regarding PvP punishments-

From personal and professional experience working on games with PvP punishments, while such a system would seem to make it so that PvP occurs only between those players of similar level, historically, it opens up the possibility of exploition of the punishment system more than anything.

PvP zones-

World of Warcraft is separated into 3 different types of areas:
Alliance
Horde
Contested

Only if you are in a Contested or opposing faction area can you be attacked by a member of the opposing faction without your consent. In your own faction area, you must first attack a member of the opposing faction before they can retaliate.

Thus this is a built in safety measure to ensure that lower level players are not being attacked. Once you are into level 20 and up, you will need to head out to Contested territory.


-------------------------

Thoughts? I like it since even in your own territory, they have to be attacked by you.

Of course, it will be fun to bring 100 to a newbie town and have people attack you with guards, of course people are going too.
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Abysmal
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Postby Abysmal » Thu Dec 02, 2004 5:07 pm

Doesnt bother me at all, Im having an easy time avoiding fights while questing and such, its nothing like andred where you would get ganked if you tried to use a good exp camp.
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Fireal
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Postby Fireal » Mon Dec 06, 2004 12:07 pm

well if they say they have plans to make it so you don't get rewarded for attacking a lower level player, I think they have to do something about if the lower levels attack you.

would hate to get zerged by a group of lowers i could easily kill and get punished if i do.
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Sirion
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Postby Sirion » Mon Dec 06, 2004 12:57 pm

Fireal wrote:well if they say they have plans to make it so you don't get rewarded for attacking a lower level player, I think they have to do something about if the lower levels attack you.

would hate to get zerged by a group of lowers i could easily kill and get punished if i do.


That's the exact reason they took out dishonor for killing lower level players. I didn't matter if they attacked first or not you used to get dishonor for killing them, even if you were defending yourself.
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