rvr tactics

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Psychotix
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rvr tactics

Postby Psychotix » Mon Apr 14, 2003 5:16 pm

As i followed lawdogs link into the ED site i came across this written by grumpf i think its very well written and everyone should take a look at it.

In this part i will lay out some basic rules on how to RvR in a force that consists of 1+ groups.

1) Don't sleep

RvR is fast. It is all about surprise. Usually the party that suprises the other wins. Keep ur eyes open ALWAYS! U have to be focussed on what happens around you.

2) Follow the leader

Before u go out and RvR anywhere, u have to appoint a leader, a person that has to be followed. Where he goes u go, what he says u do. If u have ideas what to do, PLEASE, do not spam the /c or /g, send him a tell, its alot more effective. The leader is the only one that gives orders in the cg. Follow em even if u do not see the reason why, he might have some master plan, he cannot lay out right now.

3) Give recon as fast and as accurrate as possible

Reconnaissance is all RvR is about. Try to gain as exact info about ur enemy as possible before u attack. If u spot someone, give info to cg ASAP. Try to get numbers too, if u aint sure about the number, say so! There is nothing worse than saying 1fg albs at amf, and when 2 fg mids come there are not 1 but 4 fg. Also, if u see someone inc, say INC and a DIRECTION at least. Otherwise 50% of ur force will face the wrong direction.

4) Speed

Speed is very important. Get speed into ur group. If u attack a caster force: SPRINT or CHARGE. Run THRU THEM, that way they cant hit u with their spells cuz u are out of view... If u use skald speed and sprint, u will be at the enemy even if he can use his qc, i have killed alot of casters that rooted me, bacause i got rooted right next to them So make sure u have speed in your group and when u attack, sprint.

5) Protect each other

Keep ur eyes open on what happens around u. Infiltrator will pop up and go for ur healers/casters. So one tank (shield tank) should stay close to them and try to engage stealthers that go for ur Healers/RMs. Casters shoudl also cover each other, i.e. if infiltrators or tanks show up and attack, they have to die ASAP.

5) Regroup fast

After a fight regroup asap, find the leader and keep an eye on him. Rest if he says so, but be rdy for inc any time. Start rezzing asap. Tanks always watch out for enemies that attack or stealthers that try to get easy kills. After a fight everyone has to get rdy for the next fight.

6) Release if u are told to

The best way to get a large group killed is to die somewhere and then whine for a rezz, if u loose the group and get killed, say where u are and we will try to rezz, BUT if u die somewhere and the leader says "release", do so, it is better that 1 is waiting at MPK and the group comes and grabs him, than the whole group gets rolled because half went to rezz while the others followed the leader. This has happened several times

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killets
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Postby killets » Fri Apr 18, 2003 7:32 pm

where you been fool?
i'm the d0rf healer now.


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