Just came across this little nugget of wisdom and thought I would share
"Here's a little trick I learned in beta. When dropping people out of a galaxy, don't have all the passengers push alt-g to bail when someone gives the signal. People will end up scattered all over the place.
Instead, wait until the gal pilot is over the target. Then the pilot pushes shift-v and changes the galaxy to locked. All the passengers will be ejected at the same time."
Any other interesting "tactics" you guys have come across?
Interesting Tactics
- Mourningblade
- Crotch Pheasant
- Posts: 742
- Joined: Thu Dec 19, 2002 2:51 pm
- Location: Junction City, Oregon
- Contact:
Interesting Tactics
_______________________________________
Mourningblade--, DAOC Merlin Server
Oregonian-Priest, Mourningblad-Hunter, Deadduck-Warlock, WoW Bleeding Hollow
"I want to leave this world the same way I entered it....screaming and covered in someone else's blood."
Mourningblade--, DAOC Merlin Server
Oregonian-Priest, Mourningblad-Hunter, Deadduck-Warlock, WoW Bleeding Hollow
"I want to leave this world the same way I entered it....screaming and covered in someone else's blood."
- Mourningblade
- Crotch Pheasant
- Posts: 742
- Joined: Thu Dec 19, 2002 2:51 pm
- Location: Junction City, Oregon
- Contact:
For those (like me) that didn't know the various benefits from controlling the different bases:
Amplifier Station
- Increases the radius of the sphere of influence (SOI)
- Activates shields on the wall turrets
- Reduces the amount of NTU consumed by 50% (friendly facilities remain operational for notably longer before needing resupplied)
Bio Lab
- Reduces respawn delay at other friendly facilities
- Upgrades medical terminals to advanced medical terminal functionality (where health and armor are repaired)
Interlink Facility
- Reveals the majority of enemy vehicles on radar when within an SOI
- Wall turrets will fire upon any of the revealed vehicles in automated form when not manned
Tech Plant
- Provides access to all vehicles except for the Galaxy dropship. Other facilities can only produce standard vehicles, but when linked to the Tech Plant they can then produce heavy assault vehicles.
Dropship Center
- The Dropship Center does not carry any link benefits of its own, but it is the only facility that has a Galaxy terminal.
Amplifier Station
- Increases the radius of the sphere of influence (SOI)
- Activates shields on the wall turrets
- Reduces the amount of NTU consumed by 50% (friendly facilities remain operational for notably longer before needing resupplied)
Bio Lab
- Reduces respawn delay at other friendly facilities
- Upgrades medical terminals to advanced medical terminal functionality (where health and armor are repaired)
Interlink Facility
- Reveals the majority of enemy vehicles on radar when within an SOI
- Wall turrets will fire upon any of the revealed vehicles in automated form when not manned
Tech Plant
- Provides access to all vehicles except for the Galaxy dropship. Other facilities can only produce standard vehicles, but when linked to the Tech Plant they can then produce heavy assault vehicles.
Dropship Center
- The Dropship Center does not carry any link benefits of its own, but it is the only facility that has a Galaxy terminal.
_______________________________________
Mourningblade--, DAOC Merlin Server
Oregonian-Priest, Mourningblad-Hunter, Deadduck-Warlock, WoW Bleeding Hollow
"I want to leave this world the same way I entered it....screaming and covered in someone else's blood."
Mourningblade--, DAOC Merlin Server
Oregonian-Priest, Mourningblad-Hunter, Deadduck-Warlock, WoW Bleeding Hollow
"I want to leave this world the same way I entered it....screaming and covered in someone else's blood."
Who is online
Users browsing this forum: No registered users and 27 guests