Rogue Temp

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revumbra
Keyboard Molesting Forum G33k
Posts: 132
Joined: Sun Mar 09, 2003 11:52 am

Postby revumbra » Fri Feb 25, 2005 10:30 am

Depending on play style, a solo rogue should concentrate on stunlock templates. 99.9% of the rogues on this server have little to no idea how to initiate the combo or perpetuate it. For a solo rogue it is by all means a series of IWIN buttons. If your rogue is based on grouping, it isn't that effective since your group will most likely break any mezes you do. Xarkons templates are pretty good but if you go deep enough into an area to get Seal of Fate, wtf didn't you get Vigor for? 10 extra energy is a fuckton when setting up lock combos on classes.

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Sirion
Ass Jammer
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Joined: Tue Apr 29, 2003 7:35 am
Location: Washington D.C.

Postby Sirion » Fri Feb 25, 2005 11:37 am

I fully expect things such as stun lock and chain CCing to go away as pvp rewards go into the game. Now, since talents are retrainable, it's no big loss if you spec a stunlock template, but I highly doubt that they will be viable as the PvP aspect of the game progresses.
DAoC > WoW
Call me sir.

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slythetove
Dickfingers
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Joined: Fri Apr 04, 2003 10:17 am
Location: Austin, TX

Postby slythetove » Fri Feb 25, 2005 2:37 pm

Stunlocking is for newbs, and also the reason rogues lose to good mages.

Get in, make them dead in as few strikes as possible, get out. That's the way of the rogue.

:onfire:
--Sly
A "slap in the face" since 1975

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Jedus
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Postby Jedus » Fri Feb 25, 2005 4:39 pm

6 Rogues in MC? Wow you are generous.
-If man is made in god's image then god is deeply messed up.

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killets
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Joined: Tue Feb 18, 2003 7:29 pm

Postby killets » Fri Feb 25, 2005 6:02 pm

we're also insanely successful in MC imo, at least for Horde.

most horde never get past magmadar.
pink's dad and mom are conjoined at the waist.

friend to all bwc/scourn. like it or not.


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