Arcane Mage Template
Posted: Mon Nov 22, 2004 2:50 pm
Thoughts?
rcane Talents (38 points)
Arcane Subtlety - 3/3 points
Reduces the threat generated by your offensive arcane spells by 40%.
Arcane Focus - 5/5 points
Reduces the chance that the opponent can resist your arcane spells by 10%.
Improved Arcane Missiles - 5/5 points
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
Arcane Concentration - 5/5 points
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Evocation - 1/1 point
While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
Improved Arcane Explosion - 5/5 points
Reduces the casting time of your Arcane Explosion by 1.5 seconds.
Arcane Meditation - 5/5 points
Allows 15% of your Mana regeneration to continue while casting.
Arcane Mind - 4/4 points
Increases your maximum Mana by 8%.
Presence of Mind - 1/1 point
When activated, your next Mage spell with a casting time less than 10 seconds becomes an instant cast spell.
Arcane Instability - 3/3 points
Increases your spell damage and critical strike chance by 3%.
Arcane Power - 1/1 point
When activated, your spells deal 35% more damage while costing 35% more mana to cast. This effect lasts 15 seconds.
Frost Talents (0 points)
None
Fire Talents (13 points)
Impact - 5/5 points
Gives your fire spells a 10% chance to stun the taget for 2 seconds.
Improved Fireball - 5/5 points
Reduces the casting time of your Fireball by 0.5 seconds.
Flame Throwing - 2/2 points
Increases the range of your fire spells by 6 yards.
Pyroblast - 1/1 point
Hurls an immense fiery boulder that causes 148 to 195 fire damage and an additional 56 damage over 12 seconds.
Now with this spec you have an uber Arcane AE. Last patch I didn't get to play much, but I heard AE go hit bad with agro. So it might not be so valuable now, but will always pwn in PvP.
So there are many ways to go. In PvP you will always be using Frost Nova(insta), Fireblast(insta), Cone of Cold(insta), Blink, Arcane Explosion(close to 1sec), and always have one guy sheeped. You can only have one person sheeped at a time, and if you try to sheep someone else it will break the previous one.
rcane Talents (38 points)
Arcane Subtlety - 3/3 points
Reduces the threat generated by your offensive arcane spells by 40%.
Arcane Focus - 5/5 points
Reduces the chance that the opponent can resist your arcane spells by 10%.
Improved Arcane Missiles - 5/5 points
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
Arcane Concentration - 5/5 points
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Evocation - 1/1 point
While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
Improved Arcane Explosion - 5/5 points
Reduces the casting time of your Arcane Explosion by 1.5 seconds.
Arcane Meditation - 5/5 points
Allows 15% of your Mana regeneration to continue while casting.
Arcane Mind - 4/4 points
Increases your maximum Mana by 8%.
Presence of Mind - 1/1 point
When activated, your next Mage spell with a casting time less than 10 seconds becomes an instant cast spell.
Arcane Instability - 3/3 points
Increases your spell damage and critical strike chance by 3%.
Arcane Power - 1/1 point
When activated, your spells deal 35% more damage while costing 35% more mana to cast. This effect lasts 15 seconds.
Frost Talents (0 points)
None
Fire Talents (13 points)
Impact - 5/5 points
Gives your fire spells a 10% chance to stun the taget for 2 seconds.
Improved Fireball - 5/5 points
Reduces the casting time of your Fireball by 0.5 seconds.
Flame Throwing - 2/2 points
Increases the range of your fire spells by 6 yards.
Pyroblast - 1/1 point
Hurls an immense fiery boulder that causes 148 to 195 fire damage and an additional 56 damage over 12 seconds.
Now with this spec you have an uber Arcane AE. Last patch I didn't get to play much, but I heard AE go hit bad with agro. So it might not be so valuable now, but will always pwn in PvP.
So there are many ways to go. In PvP you will always be using Frost Nova(insta), Fireblast(insta), Cone of Cold(insta), Blink, Arcane Explosion(close to 1sec), and always have one guy sheeped. You can only have one person sheeped at a time, and if you try to sheep someone else it will break the previous one.