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60 Affliction Spec Warlock Build For NOOBINATOR Zerrast

Posted: Tue Feb 01, 2005 3:38 pm
by Rhuac
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Class: Warlock
Level: 60


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Affliction Talents (31 points)


Improved Corruption - 5/5 points
Reduces the casting time of your Corruption spell by 2 seconds.


Improved Life Tap - 2/2 points
Increases the amount of Mana awarded by your Life Tap spell by 20%.


Improved Drain Life - 3/5 points
Increases the Health drained by your Drain Life spell by 6%.


Amplify Curse - 1/1 point
Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%.


Fel Concentration - 5/5 points
Gives you a 70% chance to avoid interruption caused by damage while channelling the Drain Life, Drain Mana, or Drain Soul spell.


Nightfall - 2/2 points
Gives your Corruption and Drain Life spells a 3% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.


Grim Reach - 2/2 points
Increases the range of your Affliction spells by 20%.


Curse of Exhaustion - 1/1 point
Reduces the target's speed to 90% of normal for 12 seconds. Only one Curse per Warlock can be active on any one target.


Improved Curse of Exhaustion - 3/4 points
Increases the speed reduction of your Curse of Exhaustion by 15%.


Siphon Life - 1/1 point
Transfers 13 health from the target to the caster every 3 seconds. Lasts 30 seconds.


Shadow Mastery - 5/5 points
Increases the damage dealt or life drained by your Shadow spells by 10%.


Dark Pact - 1/1 point
Drains 150 of your pet's Mana, returning 100% to you.



Demonology Talents (0 points)


None

Destruction Talents (20 points)


Improved Shadow Bolt - 5/5 points
Your Shadow Bolt critical strikes increase the next 4 sources of Shadow damage dealt to the target by 20%.


Bane - 5/5 points
Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 seconds.


Devastation - 5/5 points
Increases the critical strike chance of your Destruction spells by 5%.


Shadowburn - 1/1 point
Instantly blasts the target with 87 to 99 Shadow damage. Requires 1 Soul Shard. If the target dies from Shadowburn, and yields experience, the caster gains a Soul Shard.


Intensity - 2/2 points
Gives you a 70% chance to resist interruptiong caused by damage while channeling the Rain of Fire or Hellfire spell.


Destructive Reach - 2/2 points
Increases the range of your Destruction spells by 20%.


DON'T FUCK IT UP AGAIN!

Posted: Tue Feb 01, 2005 4:24 pm
by killets
i wish intensity were 100% :)

Posted: Tue Feb 01, 2005 4:42 pm
by Winke
You have a Warlock Rich?

Winke

Posted: Sat Feb 05, 2005 12:23 am
by Rhuac
yeah me too, and i wish pyrclasm wasn't F'd in the A.

Posted: Sat Feb 05, 2005 1:12 am
by Twystyd
Winke wrote:You have a Warlock Rich?

Winke


Killets is a statistics nerd. My money says he studies all classes; not just his own.