Anet on Vertical Progression

The forum for gaming discussion and related topics
User avatar
Twystyd
A Salty Surprise
Posts: 5056
Joined: Sun Jun 23, 2002 4:09 pm
Location: Orangevale California
Contact:

Anet on Vertical Progression

Postby Twystyd » Fri Nov 30, 2012 6:45 pm

Although detractors decry (MMA) as a brutal, bloody form of human cockfighting, aficionados know it is a brutal, bloody, totally fucking awesome form of human cockfighting. -The Onion

I don't know the question, but sex is definitely the answer. -Woody Allen

User avatar
Sirion
Ass Jammer
Posts: 1317
Joined: Tue Apr 29, 2003 7:35 am
Location: Washington D.C.

Postby Sirion » Fri Nov 30, 2012 10:23 pm

This is a stupid decision. New stats and variable "on x effects" can be added to armor/weapons outside of upgrade slots (sigils or runes) in place of stats to create a wealth of potential progression outside of mandatory upgrades of increased stats. DAoC maintained the exact same ilevel for every single expansion it put out, and the only differential in power post ToA was in variable stats like +x% cast speed or +x% attack speed. Weapons that had these bonus stats had them at the expense of normal stats, to not make them too powerful.
DAoC > WoW
Call me sir.


Return to “Gaming Discussion”

Who is online

Users browsing this forum: No registered users and 64 guests