RR plan !!
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- Respectable Gimp
- Posts: 17
- Joined: Fri Jun 13, 2003 4:19 pm
RR plan !!
ok lets keep this simple.
first I need to know if we all agree we should try for the strength relic first ? I feel we can get the power when ever we want str. is the hard one and now with less uber guards is our best chance.
next I think we need to stay out of alb for a week let them calm down and get board running their own frontier. they are at a very high state of alert at the moment.
we need to agree on those or decide what else we want to do before we hit a RK.
(please note that the following plan was concieved with the help of Joshll and Godorn and is designed for the Albion Strength relic keep)
PLAN:
Force Requirements.
1. 70 mids min.
2. 3 SB's that can run rams.
3. 2 SB grps with 1 healer 1 skald per grp. leaving 12 SB's to secure CY of RK (these SB's will need to be buffed with shammy buffs from outside of group)
4. 2 pbae grps with 1 skald 1 healer min per grp. all the pbae we can get. (3 pbae grps would be even better.)
5. each mid grp with healer/shammy /skald in grp.
6. 2 full pac healers in any grp but the above. they must also have other healers in their grp because they will be stuning, nothing else.
7. 3 rams
8.4 healers assigned for nothing but rezzing dead mids.
Agenda:
1. Date: TBA
2. Time: TBA
3. Rally point: Glenlock Faste
Execution:
1. Force will leave rally and proceed through dodens to albion. follow Wall north of sursbrooke to west wall and follow that wall south. rallying south of the Green knight in the valley due west of Relic Keep.
2. Force will attack the RK at the west gate keeper and stay there. PBAE will hug the gate keeper and pac healers will target the gate keeper for aoe stuns.
3. SB teams will enter courtyard. SB grp healers will hug the gate keeper. SB team skalds MUST stay alive. we will have no time to transfer the relic when its picked up so whichever SB team gets it is the Relic carrier.
4. SB ram operators build rams on the west inner door 3. ALL other SB's (9) will work in assigned pairs. 4 pairs 1 north 1 south 1 east 1 west. with 1 SB as a floating reserve. (more if we have them available.) The main area to watch will be the inner gatekeeper east side.
5. SB'S MUST NOT FIGHT WITH GUARDS. if attacked the SB grp healers will draw the agro with spread heals/group heals to the west outer gate keeper where PBAE will grind them to dust.
6. PAC healers will target outer west gate keeper with ae stun to stun the guards for PBAE.
7. once relic is in hand the Relic carrier will exit the west side and join his skald. ALL mids left will then rally at the Green knight ASAP. we will then proceed back to mmf at top speed. if guards are encountered mids will tank guards and main force will continue with NO STOPPING. speed will win this.
Analyiss:
1. estimate 10 mins total from first guard spam to relic in hand and we move out. (door can be down in 7 mins)
2. main weakness is east gate is uncovered I suggest if we have extra people we assign then to east gate but will need 3 groups there for them to survive guard spawn and enemy. west gate will be immpossible for the albs to enter.
3. 3rd group of SB's inside would be ideal. but can we find 18 SB's ?
plan is not final and we welcome your suggestions.
(thanks Joshll and godorn)
Drutt Warsong
Warlord/Guild Master
Myth
Submitted:
Tuesday June 17,2003
first I need to know if we all agree we should try for the strength relic first ? I feel we can get the power when ever we want str. is the hard one and now with less uber guards is our best chance.
next I think we need to stay out of alb for a week let them calm down and get board running their own frontier. they are at a very high state of alert at the moment.
we need to agree on those or decide what else we want to do before we hit a RK.
(please note that the following plan was concieved with the help of Joshll and Godorn and is designed for the Albion Strength relic keep)
PLAN:
Force Requirements.
1. 70 mids min.
2. 3 SB's that can run rams.
3. 2 SB grps with 1 healer 1 skald per grp. leaving 12 SB's to secure CY of RK (these SB's will need to be buffed with shammy buffs from outside of group)
4. 2 pbae grps with 1 skald 1 healer min per grp. all the pbae we can get. (3 pbae grps would be even better.)
5. each mid grp with healer/shammy /skald in grp.
6. 2 full pac healers in any grp but the above. they must also have other healers in their grp because they will be stuning, nothing else.
7. 3 rams
8.4 healers assigned for nothing but rezzing dead mids.
Agenda:
1. Date: TBA
2. Time: TBA
3. Rally point: Glenlock Faste
Execution:
1. Force will leave rally and proceed through dodens to albion. follow Wall north of sursbrooke to west wall and follow that wall south. rallying south of the Green knight in the valley due west of Relic Keep.
2. Force will attack the RK at the west gate keeper and stay there. PBAE will hug the gate keeper and pac healers will target the gate keeper for aoe stuns.
3. SB teams will enter courtyard. SB grp healers will hug the gate keeper. SB team skalds MUST stay alive. we will have no time to transfer the relic when its picked up so whichever SB team gets it is the Relic carrier.
4. SB ram operators build rams on the west inner door 3. ALL other SB's (9) will work in assigned pairs. 4 pairs 1 north 1 south 1 east 1 west. with 1 SB as a floating reserve. (more if we have them available.) The main area to watch will be the inner gatekeeper east side.
5. SB'S MUST NOT FIGHT WITH GUARDS. if attacked the SB grp healers will draw the agro with spread heals/group heals to the west outer gate keeper where PBAE will grind them to dust.
6. PAC healers will target outer west gate keeper with ae stun to stun the guards for PBAE.
7. once relic is in hand the Relic carrier will exit the west side and join his skald. ALL mids left will then rally at the Green knight ASAP. we will then proceed back to mmf at top speed. if guards are encountered mids will tank guards and main force will continue with NO STOPPING. speed will win this.
Analyiss:
1. estimate 10 mins total from first guard spam to relic in hand and we move out. (door can be down in 7 mins)
2. main weakness is east gate is uncovered I suggest if we have extra people we assign then to east gate but will need 3 groups there for them to survive guard spawn and enemy. west gate will be immpossible for the albs to enter.
3. 3rd group of SB's inside would be ideal. but can we find 18 SB's ?
plan is not final and we welcome your suggestions.
(thanks Joshll and godorn)
Drutt Warsong
Warlord/Guild Master
Myth
Submitted:
Tuesday June 17,2003
I think the plan sounds good. The only problem I see with it is 1. getting enough sb to do it after the last patch. 2. Keeping this secret so that the albs arent already there while we going through dodens. I do a /who all this weekend and we had 490 people on, I asked on irc how many hibs were on and they had 460 online. I then looked at the herald and there was over 2100 people online. Whatever we do its gonna have to be quick.
- SuperHelix
- A Salty Surprise
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I like it..
Keys:
Once in Dodens, less fighting the better and keep /y up for directions, you can get lost in the alb side quickly, I know the way well.
Secondly, mezzing all guards if we get them spawned on us during the run to Excal
Thirdly, Where are we going to get these SB's? and what SB's can run rams? That will be a challenge
Fourth, keeping everyoen close to doors, and shammies/casters on mages.
Other then that, sure lets hit the str, might as well start.
I can deal with living in Emain or Odins for a week or so if we plan the date now. But right after the date pass or fail we should hit the power immediately.
-Gun
Keys:
Once in Dodens, less fighting the better and keep /y up for directions, you can get lost in the alb side quickly, I know the way well.
Secondly, mezzing all guards if we get them spawned on us during the run to Excal
Thirdly, Where are we going to get these SB's? and what SB's can run rams? That will be a challenge
Fourth, keeping everyoen close to doors, and shammies/casters on mages.
Other then that, sure lets hit the str, might as well start.
I can deal with living in Emain or Odins for a week or so if we plan the date now. But right after the date pass or fail we should hit the power immediately.
-Gun
Gundorf the uber
- Aenslaed Kasugano
- Oversized Douche Bag
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There are several problems with taking a str relic.
#1, No bonus to us. Less of a bonus to albs, but no direct benefit for us.
#2, We will have two RK's to defend again. It will lower our reponse time greatly.
#3, Uppland RK will need to be repaired.
#4, With us holding 3 relics again(providing success on str relic), it will be the same scenario as when they took it. We could then lose TWO pow relics instead of one though.
Like, RR's are fine and dandy but are people prepared to defend them? When we lost the pow relic, a /who ygg showed only 50 non-anon's after the relic went neutral.
Don't mean to sound pessimistic, but I don't want to have midgard put in a state of overexertion.
#1, No bonus to us. Less of a bonus to albs, but no direct benefit for us.
#2, We will have two RK's to defend again. It will lower our reponse time greatly.
#3, Uppland RK will need to be repaired.
#4, With us holding 3 relics again(providing success on str relic), it will be the same scenario as when they took it. We could then lose TWO pow relics instead of one though.
Like, RR's are fine and dandy but are people prepared to defend them? When we lost the pow relic, a /who ygg showed only 50 non-anon's after the relic went neutral.
Don't mean to sound pessimistic, but I don't want to have midgard put in a state of overexertion.
Aenslaed Warrior, Aenslands Healer, Sakkura Shaman, Satsujiin Shadowblade, Arashii Huntress
Participate Bot, Dopplereffect Bot
-To face Life is to face Death, to face Death is to face Pain.
To face Pain is to face Life, and all those in between.
Participate Bot, Dopplereffect Bot
-To face Life is to face Death, to face Death is to face Pain.
To face Pain is to face Life, and all those in between.
Well i for one (50 SB) will be happy to help, and if we decide to do it, ill learn how to use and make a Ram before the time. (requires 1 in siege right?)
>>>Fuzke Alltheway RR5+ SB<<<
>>>baddreamz HauntsYou RR3+ SM<<<
>>>Sithralis SilverFlame 50 RR3+ Ranger MLF<<<
j00 ever wanna beat me, j00 better nerf me some more!
>>>baddreamz HauntsYou RR3+ SM<<<
>>>Sithralis SilverFlame 50 RR3+ Ranger MLF<<<
j00 ever wanna beat me, j00 better nerf me some more!
- SuperHelix
- A Salty Surprise
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- Gil DaTroll
- Respectable Gimp
- Posts: 24
- Joined: Sun Mar 16, 2003 1:24 am
I agree that STR relic(s) should be what we go for at this time. Let's make this an alarm clock raid at around 6AM EST, 3AM PST so we can stay in Excal and gank the 2nd and 3rd relics after the first gets home. Taking all 3 relics in one raid will make it worth the extra trouble of having 2 RKs to defend. Taking one now will make it harder to get the other 2 later.
Comments?
Comments?
Gil DaTroll
Warlord - Mighty Danes
Warlord - Mighty Danes
- Menagery
- Oversized Douche Bag
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Tingtong INC has SB's adn SM's. Adamar, Crouchintiger, Stealthgirl, Onatnom. Leaperx, Easytarget are all SB's 3 have Ram ability for sure.
Then theres Tingtong= 4 SM's for gate keeper adn door Pbaoe.
Just give us soem notice. And not this weekend please. Tingtong and I will be at the Cottage on Shawano lake Drinking alot and pretending to be fishing. Well he calls it fishing but I have yet to catch anything.
We have laptops there so I will check baords and see whats up. Any problems or need help asap look for crouchintiger or trinna/adamar in game. Our best officers.
Then theres Tingtong= 4 SM's for gate keeper adn door Pbaoe.
Just give us soem notice. And not this weekend please. Tingtong and I will be at the Cottage on Shawano lake Drinking alot and pretending to be fishing. Well he calls it fishing but I have yet to catch anything.
We have laptops there so I will check baords and see whats up. Any problems or need help asap look for crouchintiger or trinna/adamar in game. Our best officers.
Menagery Healadin on Boodhoof
Sattik The most awesome Boomkin EVER on Blackhand
DAOC - Menagery, Sattik, Mrsting, Tequiliarose, Longislandicetea, Cabanaboy, Snufulufugus, Kiefers, and so many more I lost count years ago
Sattik The most awesome Boomkin EVER on Blackhand
DAOC - Menagery, Sattik, Mrsting, Tequiliarose, Longislandicetea, Cabanaboy, Snufulufugus, Kiefers, and so many more I lost count years ago
- SuperHelix
- A Salty Surprise
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- Respectable Gimp
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