More Active Roles For Melee in Siege

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Seventhorn
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More Active Roles For Melee in Siege

Postby Seventhorn » Thu Jul 15, 2004 7:33 pm

It has been three and a half weeks since the launch of New Frontiers, and your feedback has really helped us make the launch smooth and the expansion a success. As with any project this enormous, we’ve been carefully observing the general ebb and flow of battle, and reading your thoughtful comments now that you’ve had a chance to fully experience much of what the expansion has to offer. One of the top requests of our community was that we provide more siege options for character classes without much range capability. We have greatly increased the emphasis on siege warfare in the new expansion, and we appreciate that many of our “tank” players want a more active role in that.

Today’s “recall” addition is the first of two steps in our plan. (By swearing fealty to the lord or captain of a besieged structure, a player can benefit by having his body recalled to that lord or captain.) The purpose of this addition is to provide our players with limited or no range capability to leave the structure and engage in combat without entirely sacrificing the support of his comrades in arms.

The next step works hand in hand with the recall feature – more postern doors. In patch notes to come in the near future, we will be adding postern (small “back”) doors to towers upgraded to level four or better. At the same time, we plan to add more postern doors to all of the keeps, and at a lower level than before. The intent is that the postern door feature be available more often, and easier to acquire.

As you can see, the two features will allow our close range combatants to seek out the enemy on the field. It will still be dangerous, and require great courage – but it will no longer require a total sacrifice.

We look forward to feedback on the features when they are both on Pendragon.
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Postby Flipout » Fri Jul 16, 2004 8:44 am

NOT GOOD ENOUGH
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Bobyearl
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Postby Bobyearl » Fri Jul 16, 2004 9:22 am

still sounds boring.... so you get to run out and die in 2 secs, but at least you do not have to "run" back to the battle. still sounds lame to me.
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Postby Winke » Fri Jul 16, 2004 2:24 pm

it's a cool idea but wont work. Just as mentioned earlier, you port out and do WHAT??? engage 20 million shrooms and all the casters who insta fry you? I agree with Flip not good enough

Winke

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Postby Supreem » Fri Jul 16, 2004 3:04 pm

Ghey /pharm
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Kirt
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Postby Kirt » Fri Jul 16, 2004 3:24 pm

Winke wrote:it's a cool idea but wont work. Just as mentioned earlier, you port out and do WHAT??? engage 20 million shrooms and all the casters who insta fry you? I agree with Flip not good enough

Winke



ya basiclly still blows


oh yay i bound to this keep/tower so now i can insta port to it ! run outside insta die and do it all over again hooorfuckingray !
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Postby Nilbert500 » Fri Jul 16, 2004 7:32 pm

hooorfuckingray = best word ever
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Postby Ormeld » Fri Jul 16, 2004 8:03 pm

Well it all depends on the point of view ur lookin for, if you want to stand in a keep and peep ur head outta hole and cast then rince and repet, or shoot rocks at people from a treb.
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